AutoPtrVector.h

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00001 
00002 //    Copyright 2004, SenseGraphics AB
00003 //
00004 //    This file is part of H3D API.
00005 //
00006 //    H3D API is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    H3D API is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with H3D API; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 //
00020 //    A commercial license is also available. Please contact us at 
00021 //    www.sensegraphics.com for more information.
00022 //
00023 //
00027 //
00029 #ifndef __AUTOPTRVECTOR_H__
00030 #define __AUTOPTRVECTOR_H__
00031 
00032 #include "H3DApi.h"
00033 #include <vector>
00034 
00035 using namespace std;
00036 
00037 namespace H3D {
00042   template< class PtrType >
00043   class AutoPtrVector : public vector<PtrType*> {
00044   public:
00046     inline AutoPtrVector() {}
00047 
00049     inline AutoPtrVector( const vector<PtrType> &v ) : 
00050       vector<PtrType*>( v ) {
00051     }
00052 
00054     inline AutoPtrVector( const AutoPtrVector<PtrType> &v ) : 
00055       vector<PtrType*>( v ) {
00056     }
00057 
00059     inline AutoPtrVector( typename vector<PtrType*>::size_type n ):
00060       vector< PtrType * >( n ) {}
00061 
00063     inline virtual ~AutoPtrVector() {
00064       clear();
00065     }
00066 
00068     inline AutoPtrVector<PtrType> 
00069     &operator=( const AutoPtrVector<PtrType> &v ) {
00070       vector<PtrType*>::operator=( v );
00071       return *this;
00072     }
00073 
00075     void pop_back() {
00076       delete this->back();
00077       vector< PtrType * >::pop_back();
00078     }
00079         
00081     inline void erase( typename vector<PtrType*>::const_iterator pos ) { 
00082       delete *pos;
00083       vector<PtrType*>::erase( pos );
00084     }
00085 
00087     inline void erase( typename vector<PtrType*>::const_iterator first, 
00088                        typename vector<PtrType*>::const_iterator last ) {
00089       for( typename vector<PtrType*>::const_iterator i = first; i != last; ++i ) unref( *i );
00090       vector<PtrType*>::erase( first, last );
00091     }
00092 
00094     inline void clear() {
00095       for( typename vector<PtrType*>::iterator i = this->begin(); 
00096            i != this->end(); i++ ) 
00097         delete (*i);
00098       vector<PtrType*>::clear();
00099     }
00100   };
00101 }
00102     
00103 #endif

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