Billboard.h

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00001 
00002 //    Copyright 2004, SenseGraphics AB
00003 //
00004 //    This file is part of H3D API.
00005 //
00006 //    H3D API is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    H3D API is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with H3D API; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 //
00020 //    A commercial license is also available. Please contact us at 
00021 //    www.sensegraphics.com for more information.
00022 //
00023 //
00027 //
00029 #ifndef __BILLBOARD_H__
00030 #define __BILLBOARD_H__
00031 
00032 #include "MatrixTransform.h"
00033 
00034 namespace H3D {
00035 
00092   class H3DAPI_API Billboard : public MatrixTransform {
00093   public:
00094     
00100     class H3DAPI_API SFMatrix4f: 
00101       public TypedField< H3D::SFMatrix4f,
00102                          Types< SFVec3f, SFVec3f, SFVec3f > >{
00103     protected:
00104  
00106       virtual void update();
00107     };
00108 
00109 
00111     Billboard( Inst< MFChild             > _addChildren      = 0,
00112                Inst< MFChild             > _removeChildren   = 0,
00113                Inst< MFChild             > _children         = 0,
00114                Inst< SFNode              > _metadata         = 0,
00115                Inst< SFBound             > _bound            = 0,
00116                Inst< SFVec3f             > _bboxCenter       = 0,
00117                Inst< SFVec3f             > _bboxSize         = 0,
00118                Inst< SFTransformedBound  > _transformedBound = 0,    
00119                Inst< SFMatrix4f          > _matrix           = 0, 
00120                Inst< SFVec3f             > _axisOfRotation   = 0 );
00121 
00122 #ifdef USE_HAPTICS
00125     virtual void traverseSG( TraverseInfo &ti );
00126 #endif
00127 
00137     auto_ptr< SFVec3f > axisOfRotation;
00138 
00140     static H3DNodeDatabase database;
00141 
00142   protected:
00143     // The position of the viewpoint in local coordinates of the Billboard
00144     // node. This field will be set in traverseSG().
00145     auto_ptr< SFVec3f > vpPosition;
00146 
00147     // The up vector of the viewpoint in local coordinates of the Billboard
00148     // node. This field will be set in traverseSG().
00149     auto_ptr< SFVec3f > vpUp;
00150   };
00151 }
00152 
00153 #endif

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