BooleanSequencer.h

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00001 
00002 //    Copyright 2004, SenseGraphics AB
00003 //
00004 //    This file is part of H3D API.
00005 //
00006 //    H3D API is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    H3D API is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with H3D API; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 //
00020 //    A commercial license is also available. Please contact us at 
00021 //    www.sensegraphics.com for more information.
00022 //
00023 //
00027 //
00029 #ifndef __BOOLEANSEQUENCER_H__
00030 #define __BOOLEANSEQUENCER_H__
00031 
00032 #include "X3DSequencerNode.h"
00033 #include "MFBool.h"
00034 
00035 namespace H3D {
00036 
00047   class H3DAPI_API BooleanSequencer : public X3DSequencerNode {
00048   public:
00049 
00051     BooleanSequencer( Inst< SFNode                                                              >       _metadata                       = 0,
00052                                                                                         Inst< SFBool                                                            > _next                         = 0,
00053                                                                                         Inst< SFBool                                                            > _previous             = 0,
00054                                                                                         Inst< SFFloat                                                           > _set_fraction = 0,
00055                                                                                         Inst< MFFloat                                                           > _key                          = 0,
00056                                                                                         Inst< KeyValues < MFBool >      > _keyValue                     = 0,
00057                                                                                         Inst< ValueChanged < SFBool, MFBool > >
00058                                                                                                 _value_changed  = 0 );
00059                                                          
00060 
00068     auto_ptr< KeyValues < MFBool > >  keyValue;
00069 
00078     auto_ptr< ValueChanged < SFBool, MFBool > >  value_changed;
00079 
00081     static H3DNodeDatabase database;
00082   };
00083 }
00084 
00085 #endif

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