#include <Circle2D.h>
Inheritance diagram for H3D::Circle2D:

Public Member Functions | |
| Circle2D (Inst< SFNode > _metadata=0, Inst< SFBound > _bound=0, Inst< DisplayList > _displayList=0, Inst< MFBool > _isTouched=0, Inst< MFVec3f > _force=0, Inst< MFVec3f > _contactPoint=0, Inst< MFVec3f > _contactNormal=0, Inst< SFFloat > _radius=0) | |
| Constructor. | |
| virtual void | render () |
| Renders the Circle2D using OpenGL. | |
Public Attributes | |
| auto_ptr< SFFloat > | radius |
| The radius field specifies the radius of the circle. | |
Static Public Attributes | |
| static H3DNodeDatabase | database |
| The H3DNodeDatabase for this node. | |
Classes | |
| class | SFBound |
| SFBound is specialized update itself from the radius field of the Box node. More... | |
The radius field specifies the radius of the Circle2D. The value of radius shall be greater than zero.
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The radius field specifies the radius of the circle.
Access type: inputOutput
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1.4.5