H3D::ImageObjectTexture Class Reference
[H3D specific Node classes.]

The ImageObjectTexture node uses the image data from any node that implements the H3DImageObject interface as texture data. More...

#include <ImageObjectTexture.h>

Inheritance diagram for H3D::ImageObjectTexture:

Inheritance graph
List of all members.

Public Member Functions

 ImageObjectTexture (Inst< DisplayList > _displayList=0, Inst< SFNode > _metadata=0, Inst< SFBool > _repeatS=0, Inst< SFBool > _repeatT=0, Inst< SFBool > _repeatR=0, Inst< SFBool > _scaleToP2=0, Inst< SFImage > _image=0, Inst< SFImageObject > _imageObject=0, Inst< SFTextureProperties > _textureProperties=0)
 Constructor.

Public Attributes

auto_ptr< SFImageObjectimageObject
 The H3DImageObject which image we want to use as data.

Static Public Attributes

static H3D::H3DNodeDatabase database
 The H3DNodeDatabase for this node.

Classes

class  SFImageObject
 The SFImageObject class contains an H3DImageObject and maintains a route from the contained object's image field to the image field of the ImageObjectTexture it resides in. More...

Detailed Description

The ImageObjectTexture node uses the image data from any node that implements the H3DImageObject interface as texture data.

The imageObject field contains the H3DImageObject, which image data will be used as texture.


Member Data Documentation

auto_ptr< SFImageObject > H3D::ImageObjectTexture::imageObject
 

The H3DImageObject which image we want to use as data.

Access type: inputOutput
Default value: NULL

ImageObjectTexture_imageObject.dot


Generated on Thu Aug 24 12:39:28 2006 for H3D API by  doxygen 1.4.5