H3D::ImportLibrary Class Reference
[H3D specific Node classes.]

The ImportLibrary node makes it possible from a X3D file to load a dynamically linked library in order to e.g. More...

#include <ImportLibrary.h>

Inheritance diagram for H3D::ImportLibrary:

Inheritance graph
List of all members.

Public Member Functions

 ImportLibrary (Inst< SFNode > _metadata=0, Inst< MFString > _url=0)
 Constructor.
virtual void initialize ()
 Initialize loads all the dynamic libraries specified in the library field.

Static Public Attributes

static H3DNodeDatabase database
 The H3DNodeDatabase for this node.

Detailed Description

The ImportLibrary node makes it possible from a X3D file to load a dynamically linked library in order to e.g.

access nodes defined in that library. This is very useful when creating specific toolkits for different areas such as volume rendering nodes etc. The X3D file just needs to use the ImportLibrary node to import it and after that the nodes defined in the toolkit can be used in the X3D file.


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