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Get the value of the field as a string.
If the field contains multiple values the separator string is used between the values.
Reimplemented in H3D::MFBool, H3D::MField< Type >, H3D::MFString, H3D::SFBool, H3D::SField< Type >, H3D::MField< RGB >, H3D::MField< RGBA >, H3D::MField< Matrix3d >, H3D::MField< Matrix4d >, H3D::MField< H3DFloat >, H3D::MField< string >, H3D::MField< Matrix3f >, H3D::MField< Matrix4f >, H3D::MField< Vec2f >, H3D::MField< Vec3f >, H3D::MField< Vec2d >, H3D::MField< Vec4f >, H3D::MField< bool >, H3D::MField< H3DDouble >, H3D::MField< Vec3d >, H3D::MField< Vec4d >, H3D::MField< H3DInt32 >, H3D::MField< Quaternion >, H3D::MField< Rotation >, H3D::SField< RGB >, H3D::SField< RGBA >, H3D::SField< Matrix3d >, H3D::SField< Matrix4d >, H3D::SField< H3DFloat >, H3D::SField< string >, H3D::SField< Matrix3f >, H3D::SField< Matrix4f >, H3D::SField< Vec2f >, H3D::SField< Vec3f >, H3D::SField< bool >, H3D::SField< Vec2d >, H3D::SField< Vec4f >, H3D::SField< H3DDouble >, H3D::SField< Vec3d >, H3D::SField< Vec4d >, H3D::SField< Quaternion >, H3D::SField< H3DInt32 >, and H3D::SField< Rotation >. |