RigidBodyPhysics
From H3D.org
RigidBodyPhysics (RBP) is an H3DAPI implementation of current widely-used physics engines. It add simulations for rigid body dynamics.
Currently RBP supports Open Dynamic Engines (ODE). The development team hopes to add support to these engines soon: Bullet Physics, PhysX. If you are interested in implementing any of these, please contact us.
If you have any question/suggestion/discussion regarding this section, please post to the forum
Contents |
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Physics Engine
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Examples
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References
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