Login
Username:

Password:

Remember me



Lost Password?

Register now!
Main Menu
H3D.org Feeds


Browsing this Thread:   1 Anonymous Users




« 1 (2)


Re: glew error when starting H3DViewer (compiled trunk version)
#11
Quite a regular
Quite a regular


See User information
Well, it is not in a rush, but it would be nice

I use the PhysX3.4 release from their GitHub page.

Sign up at this page to gain access: https://developer.nvidia.com/physx-source-github
Sign up for game development and then you should have access via the GitHub account u link in ~20 min, was a while ago I did this so there might be a few extra steps, but straight forward.

I have used the vc14win64 solution files to compile the physx libs, added the documented changed above to findphysx3 cmake file (both adding search paths to libs and include dir).



Posted on: 4/21 11:04
Twitter Facebook Google Plus Linkedin Del.icio.us Digg Reddit Mr. Wong Top


Re: glew error when starting H3DViewer (compiled trunk version)
#12
Webmaster
Webmaster


See User information
I got the report from a co-worker that previous versions of physx works fine... up until 3.3.4 I think it was.

Posted on: 4/25 13:11
Twitter Facebook Google Plus Linkedin Del.icio.us Digg Reddit Mr. Wong Top




« 1 (2)



You can view topic.
You cannot start a new topic.
You cannot reply to posts.
You cannot edit your posts.
You cannot delete your posts.
You cannot add new polls.
You cannot vote in polls.
You cannot attach files to posts.
You cannot post without approval.
You cannot use topic type.
You cannot use HTML syntax.
You cannot use signature.
You cannot create pdf.
You cannot get print page.

[Advanced Search]





(C) 2012 SenseGraphics AB    ---    Powered by XOOPS