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     H3DLoad Quad Buffered Stereo, Windows7 & projector
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jofo
Posted on: 2012/4/17 0:54
Quite a regular
Joined: 2007/1/8
From: Stockholm
Posts: 38
H3DLoad Quad Buffered Stereo, Windows7 & projector
Hi,
I just got my hands on a new Acer H5360 projector and connected it to our Quadro 4000/Nvidia 3d vision (with 3-pin cable) in Windows 7. I can run another application (http://3dtv.at/) in OpenGl Quad Buffered Stereo mode, but H3DLoad says it is not supported or activated (and something about pixels). I have tried a bunch of different driver settings and the latest quadro drivers.

Is there something else I can try? Have anyone of you had experience with this projector or other (cheap) projectors? Or at least do you know another 3ddemo/diagnostic tool I can try?

Oh - and if you got this proj work in 3d in linux I would be greatful for life in exchange for your xorg.conf...
Markus
Posted on: 2012/4/18 8:27
Webmaster
Joined: 2006/3/27
From: SenseGraphics
Posts: 1919
Re: H3DLoad Quad Buffered Stereo, Windows7 & projector
Are you using latest (old) release of H3DAPI or the latest trunk?
Did you try with H3DViewer?
jofo
Posted on: 2012/4/18 9:29
Quite a regular
Joined: 2007/1/8
From: Stockholm
Posts: 38
Re: H3DLoad Quad Buffered Stereo, Windows7 & projector
This is trunk I believe. I could try H3DViewer.
I did try with a 3D monitor too, and that worked fine with other software so its not the projector itself, but rather related to my H3DLoad I think.
Markus
Posted on: 2012/4/23 10:20
Webmaster
Joined: 2006/3/27
From: SenseGraphics
Posts: 1919
Re: H3DLoad Quad Buffered Stereo, Windows7 & projector
I ask you to try H3DViewer (and version you use) just to figure out if it is a problem with the GLUT version in External (not built with stereo support), but that would only be a problem if you use Windows. If you are on windows are you using External that came with the latest H3DAPI release or the one that you can download from the Downloads section?
jofo
Posted on: 2012/4/23 20:40
Quite a regular
Joined: 2007/1/8
From: Stockholm
Posts: 38
Re: H3DLoad Quad Buffered Stereo, Windows7 & projector
Aha, yes I use windows. And the files from the external package. H3DViewer works indeed (however, it looses textures when switching from 2d to 3d...). Can I compile my own GLUT easily?
Markus
Posted on: 2012/5/3 9:37
Webmaster
Joined: 2006/3/27
From: SenseGraphics
Posts: 1919
Re: H3DLoad Quad Buffered Stereo, Windows7 & projector
I do not know, I have never tried. How hard can it be? Right?
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