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tibbe
Posted on: 2011/11/23 11:37
Just can't stay away
Joined: 2005/3/10
From: Lulea / sweden
Posts: 72
MS Kinect 2 haptic trough h-animator
Hi

A bit of main topics,
Looking at MS Kinect to catch body motions, can probably be integrated to H3D trough OpenNI.
Would it be possible to calculate f.ex. joints in the spine and neck trough f.ex. h-animator to make a more flexible "Avatar" to present as a h-anim object in H3D.


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 » MS Kinect 2 haptic trough h-animator tibbe 2011/11/23 11:37
     Re: MS Kinect 2 haptic trough h-animator Markus 2012/1/4 22:11

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