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Posted by Markus on 2008/11/27 13:08:35 (875 reads)

MedX3D 1.0.1 and UI 2.0 are two packages which contains extra nodes for H3DAPI. The packages are released with binaries for Windows and as source release which can be used for other operating systems. The packages are meant to function with H3DAPI 2.0 release.

Grab MedX3D 1.0.1 and UI 2.0 in the downloads section.

MedX3D 1.0.1
MedX3D is an implementation of the coming ( not known when ) Volume Rendering Component of the X3D specification. It includes nodes for volume rendering of for example medical data. MedX3D also contains some extra nodes/features not part of the Volume Rendering Component such as an implementation of the Marching Cubes algorithm.

MedX3D has support for reading files of different formats, e.g. raw file format, nrrd file format and DICOM file format.

MedX3D also contains a demo in which it is easy to change properties of the x3d nodes on the fly.

For more information check out the MedX3D entry in the H3D wiki at http://www.h3dapi.org/modules/mediawiki/index.php/MedX3D

UI
The UI package is a collection of haptic user interface nodes that allows the user to create haptic buttons, slider bars etc. This can be useful when creating an haptic application in which it is not desired to interact with the virtual world using keyboard and/or mouse.


Posted by Markus on 2008/11/10 14:19:51 (898 reads)

H3DAPI 2.0 is out today! We welcome users, experienced and new to try it out.

Since its introduction to the public in 2005, the H3DAPI has been used by the graphics and haptics community to create or add the simulation of touch to their applications. Built on the industry standards OpenGL and X3D, H3DAPI enables rapid haptics application development using X3D and Python alone. More major projects have been developed by extending H3DAPI capabilities with C++.

The improved H3DAPI 2.0 now builds on the haptics engine HAPI (source code available here at H3D.org), which grants users more freedom and control in haptics rendering. Users can now choose from more haptics renderers, including SensAble’s OpenHaptics, Chai3D, and H3D point and sphere-based renderers. Its modular design mean that users of the open source H3DAPI can easily extend the platform, whether it is adding their own rendering algorithms, force effects, or haptic surfaces. The latest version of H3DAPI also comes with more device support, including the range of haptic devices by SensAble, ForceDimension, Novint and MOOG FCS.

H3DAPI 2.0 is also bundled with Cmake now to enable easy installation. H3DAPI runs on Windows, Linux and Mac OS.

Our thanks go out to everyone at H3D.org, this is another milestone for the open source haptics community!

We thank to all users that have contributed with bug reports. Please continue to report problems so they can be fixed for future releases.

We recommended that users of H3DAPI 2.0 beta upgrades to H3DAPI 2.0.


Posted by Markus on 2008/11/10 14:16:20 (640 reads)

HAPI is an C++ open source cross-platform haptics library. It is extendable and simple to use. It allows for building applications with haptics cababilities or to add haptics to existing applications.

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Posted by Markus on 2008/10/7 14:24:29 (448 reads)

MedX3D 1.0.0 for H3DAPI 2.0 Beta is released. Grab it from the downloads section.

MedX3D is an implementation of the coming ( not known when ) Volume Rendering Component of the X3D specification. It includes nodes for volume rendering of for example medical data. MedX3D also contains some extra nodes/features not part of the Volume Rendering Component such as an implementation of the Marching Cubes algorithm.

MedX3D has support for reading files of different formats, e.g. raw file format, nrrd file format and DICOM file format.

MedX3D also contains a demo in which it is easy to change properties of the x3d nodes on the fly.

For more information check out the MedX3D entry in the H3D wiki at http://www.h3dapi.org/modules/mediawiki/index.php/MedX3D


Posted by Markus on 2008/10/1 11:05:39 (444 reads)

The latest version of Candy, amongst other things it is a calibration tool for H3DAPI, is released. It is compatible with H3DAPI 2.0 Beta. Use it to calibrate your haptics devices for your virtual environment.

The calibration tool in Candy will now choose the correct language for the user. Supported languages can be found in the wiki.


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