H3DAPI 2.1.1 is out today! We welcome users, experienced and new to try it out.
Since its introduction to the public in 2005, the H3DAPI has been used by the graphics and haptics community to create or add the simulation of touch to their applications. Built on the industry standards OpenGL and X3D, H3DAPI enables rapid haptics application development using X3D and Python alone. More major projects have been developed by extending H3DAPI capabilities with C++.
This is a bug fix release for various issues discovered in H3DAPI 2.1.
We thank to all users that have contributed with bug reports. Please continue to report problems so they can be fixed for future releases.
We recommended that users of H3DAPI 2.1 upgrades to H3DAPI 2.1.1.