|
Classes | |
| class | VHTK::Glyphs |
| This geometry node multiplies a selected geometry (glyph) to a defined set of positions with orientation representating a vector field. More... | |
| class | VHTK::Hedgehog |
| Creates a hedgehog in a vector volume. More... | |
| class | VHTK::IsoSurface |
| IsoSurface creates an isosurface from the specified volume. More... | |
| class | VHTK::PerpendicularSurfaces |
| Creates Vector Field Perpendicular Surfaces, local surface representations of a vector field. More... | |
| class | VHTK::StreamLines |
| Creates stream lines from a vector volume. More... | |
| class | VHTK::StreamRibbons |
| Creates stream ribbons from a vector volume. More... | |
| class | VHTK::StreamTubes |
| Creates stream tubes from a vector volume. More... | |
| class | VHTK::VisualHapticPrimitives |
| Visual haptic primitives is a haptic shader that visualizes the current primitives by showing their type, orientation and strength. More... | |
| class | VHTK::VolumeProbe |
| Utility to probe the values of scalar and vector volumes. More... | |
| class | VHTK::VolumeRenderer |
| The volume renderer node visually renders a 3D texture. More... | |
A visualization node may be a geometry node, to be used together with a shape-node, or a child-type.
1.5.8