HAPI  1.2.0
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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 123]
oNH3D
|oNTypedFieldTypeCheck
|\NX3D
oNH3DUtil
|oNArithmeticTypes
|oNConstants
|\NException
\NHAPIHAPI namespace
 oNCollisionContains simple collision classes
 oNConstantsNamespace containing various useful constants
 oCAnyHapticsDeviceThis class represents any haptics device connected to the system
 oCDepthMapSurfaceA HAPIVariableDepthSurface using a texture to calculate depth
 oCDeviceLogLogs haptics device information at frequency given as argument to constructor
 oCEntactHapticsDeviceInterface to all haptics devices from Entact
 oCFalconHapticsDeviceInterface the Falcon haptics device from Novint
 oCFeedbackBufferCollectorContains a bunch of static functions for collecting primitives rendered by OpenGL from the feedback buffer
 oCForceDimensionHapticsDeviceInterface to all haptics devices from ForceDimension, including the Delta and Omega devices
 oCFrictionSurfaceA basic surface with friction capabilities
 oCGodObjectRendererHaptics renderer that uses a variant of the algorithm presented in the paper "A Constraint-based God-object Method For Haptic Display" by C
 oCHAPIForceEffectThe base class for force effects
 oCHAPIFrictionSurfaceBase class for surfaces that have friction parameters
 oCHAPIFunctionObjectBase class for classes evaluating a function
 oCHAPIGLShapeThe base class for all classes which can be used with functions in the class FeedbackBufferCollector
 oCHAPIHapticObjectThe base class for all haptic objects
 oCHAPIHapticsDeviceBase class for all haptics devices
 oCHAPIHapticShapeBase class for haptic shapes
 oCHAPIHapticsRendererBase class for all haptics renderers in HAPI
 oCHAPIProxyBasedRendererBase class for all proxy based haptic renderers in HAPI
 oCHAPIShapeRenderOptionsBase class for haptic shapes render options
 oCHAPISurfaceObjectThe base class of all surfaces in HAPI
 oCHAPIVariableDepthSurfaceBase class for all surfaces which has a "depth"
 oCHapticForceFieldA haptic force effect that generates a constant force
 oCHapticLineSetA shape defined by a set of lines
 oCHapticMasterDeviceInterface to the HapticMaster haptics device from Moog/FCS
 oCHapticPointSetA shape defined by a set of points
 oCHapticPositionFunctionEffectA haptic force effect which creates a force that depends on the position of the device
 oCHapticPrimitiveA shape which uses one instance of the GeometryPrimitive class to define the geometry
 oCHapticPrimitiveSetA shape defined by a set of primitives
 oCHapticPrimitiveTreeA shape defined by a set of the class GeometryPrimitive arranged in a tree
 oCHapticRotationalSpringGenerates a spring torque
 oCHapticShapeConstraintA haptic force effect which constrain the haptic device to a shape
 oCHapticSpringGenerates a spring force, i.e
 oCHapticTexturesSurfaceA surface with friction capabilities in which each parameter can be modified by a texture
 oCHapticTimeFunctionEffectA haptic force effect that calculates a force by evaluating three functions ( one for each dimension )
 oCHapticTriangleSetA shape defined by a set of triangles
 oCHapticTriangleTreeA shape defined by a set of triangles arranged in a tree
 oCHapticViscosityA haptic force effect which tries to simulate viscosity
 oCHaptionHapticsDeviceInterface to all haptics devices from Haption, including the Delta and Omega devices
 oCHLThreadA singleton class providing an interface to the scheduler and thread running when using OpenHaptics and HD API
 oCImageInterfaceObjectInterface class for classes that want access to information in an image
 oCMLHIHapticsDeviceInterface to MLHI haptics devices
 oCNiFalconHapticsDeviceInterface to the Falcon device through the open source library libAnyFalcon
 oCParsedFunctionA function class that parses a string specifying a function and uses that function when evaluating its value
 oCPhantomHapticsDeviceInterface to all Phantom haptics devices from SensAble Technologies
 oCConstraintsSimilar to vector< PlaneConstraint >
 oCQuanserHapticsDeviceInterface to haptics devices from Quanser Inc
 oCRuspiniRendererHaptics renderer that uses a variant of the algorithm presented in the paper "The haptic display of complex graphical environments" by Diego C
 oCSimballHapticsDeviceInterface to all devices that are connected via the SimballMedical inteface
 oCHLCustomObjectBase class for objects that use HLAPI custom shape callbacks to render itself
 oCHLDepthBufferShapeClass for using the glRender() function of an HAPIGLShape for haptics rendering
 oCHLFeedbackShapeClass for using the glRender() function of an HAPIGLShape for haptics rendering
 oCOpenHapticsRendererHaptics renderer using the HL API part of OpenHaptics for the haptics rendering
 \CChai3DRendererHaptics renderer using Chai3D(www.chai3d.org) for the geometry based haptics rendering