UI  2.3.0
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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 123]
oNH3D
|oNTypedFieldTypeCheck
|oNX3D
||\NConvert
|oCFrameThe Frame is a frame in which widgets can be placed
||oCMFWidgetNodeThe MFWidgetNode is specialized to set the parent field in all the widgets that are added to this
||\CRepackFieldUsed to repack the widgets in the frame when an event happens
|oCGridInfoThe GridInfo node gives information to the GridLayoutManager about which position in the grid widget is to be positioned in
|oCGridLayoutManagerThe GridLayoutManager puts all widgets in a grid and lets each widget decide through the GridInfo node where on the grid it should be located and how many cells it should span
|oCH3DButtonNodeThis is the base node type for all user interface button nodes
||\CButtonStateClass for handling the state field of the H3DButtonNode class
|oCH3DLabeledWidgetThis is the base node type for all user interface widgets with text on them
|oCH3DLayoutInfoNodeThis is the base node type for all nodes giving information to a H3DLayoutManagerNode about how to place it
|oCH3DLayoutManagerNodeThis is the base node type for all layout manager
|oCH3DWidgetNodeThis is the base node type for all user interface widget nodes
|oCLabelJust a widget with text on it
|oCPopupMenuThe PopupMenu node is a menu that pops up when pressing a button
|oCSizeJustifiedTextThe SizeJustifiedText node specifies a two-sided, flat SizeJustifiedText string object positioned in the Z=0 plane of the local coordinate system based on values defined in the fontStyle field (see FontStyle)
||\CSFBoundThe SFBound field is specialized to update itself from the values in the fields of the SizeJustifiedText node
|oCSliderBarAllows a user to control a floating point value by a slider bar
||oCMarkerRotationThe MarkerRotation field calculates the translation of the marker depending if the slider bar is horizontal or not
||oCMarkerTranslationThe MarkerTranslation field calculates the translation of the marker depending on the current value of the sliderbar
||\CSFValueCalculates the value of the slider bar
|\CTouchButtonThe TouchButton is a X3DButtonNode that changes state when it is touch by the haptics device
oNH3DUtil
|oNArithmeticTypes
|oNConstants
|\NException
\NHAPI
 oNCollision
 \NConstants