H3D::Scene::EventSink Class Reference

The EventSink class makes all fields up-to-date what are routed to it, with the exception of PeriodicUpdateFields. More...

#include <H3D/Scene.h>

Inheritance diagram for H3D::Scene::EventSink:

Inheritance graph

List of all members.

Public Member Functions

 EventSink ()
 Constructor.

Protected Member Functions

virtual void update ()
 This function will be called to update the field if it has a pending event when the upToDate() function is called.


Detailed Description

The EventSink class makes all fields up-to-date what are routed to it, with the exception of PeriodicUpdateFields.

These are only updated when the timeToUpdate() function returs true.


Member Function Documentation

void Scene::EventSink::update (  )  [protected, virtual]

This function will be called to update the field if it has a pending event when the upToDate() function is called.

Reimplemented from H3D::Field.

References H3D::Field::routes_in, and H3D::Field::upToDate().


The documentation for this class was generated from the following files:

Generated on Fri Nov 7 10:30:50 2008 for H3D API by  doxygen 1.5.7